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  1. #2951
    Spoiler: Kyōfū

    Kyōfū (強風 Highwind)

    An intricate spear said to be created by a blacksmith to kill monsters and beasts, believed to be crafted from a dragon. The spear seems to have dragon-like motif in design and colors, and while the story made not be true, it does not change the fact that the spear possessed a great durability in each and every parts of the spear, making possible to even stand even on the small sharp protruding edge of the spear without breaking. Each sharp edge including the two wing parts near the tip of the spear is extremely sharp, allowing versatility in its usage. Its design also allows the use of the sharp tip of the other end of the spear, providing a secondary method of attacking should there be a need to do so. The rubber cord is also rather tough and does not come out easily even if one were to forcefully yank it out. The spear durability and sharpness stands out in overall, allowing it to be compared to a O Wazamono sword.

    With the use of the Hira Hira no Mi, Joseph can change the spear into a different weapon; for an example manipulating the spear to flatten and turn into a bo staff, or lengthening the wing-like tips into a pole arm such as an axe.


    Using the custom 21 grade weapon from Zero to make a spear.

    Don't really have much to say history-wise :\

    Maybe in the future..


  2. #2952
    Quote Originally Posted by Reiji the Crow View Post
    Since I haven't introduced my character yet some changes to my stats, professions and Dropping Nito, and going Haki class. And with different techniques for approval. This mean my Nitro perk and Vitality perk are gone. I'll make new perks.

    Profession: Great Sage
    Spoiler: Equal to Heaven
    Martial Arhat - ★★★★★
    He is an Arhat - A being who is either revered to as "One whom is Worthy", "A perfected person", or even "One who has destroyed the foes of afflictions" - within the world of Martial Arts. It signifies the moment when one surpasses the limits of the consciousness and the subconsciousness, the enemy & the self, and becomes the purest "Toshi" (Fighting Spirit). As such his combat style in it's truest form is free of restrictions from the mind and embodies pure physical enlightenment. Because of this he manages to act based on natural instinct and reflex rather than even when confronted with an unfamiliar or new opponent. Practicing a different form of Buddhism, in order to become a Bodhisattva. He is an enlightened spiritual warrior who foregoes individual salvation and resolves to liberate others in order to attain Buddhahood
    Vajra Mentality - ★★★★
    Vajra a term that defines the hardness of adamantine or in earthly versions, diamond and the strength of thunder. Such is the strength of Reiji's mind through undergoing meditation while repenting during his years in prison. As such, his mental fortitude takes on the meaning of the word Vajra. In that it symbolizes both the properties of indestructibility and irresistible force. Through meditation he is able to reach a state of consciousness transcending ordinary perspective, born through spiritual and mental refinement. As such he is able to act without being attached to emotions and thought, free of fear, anger, pride and even mask something as strong as killer intent. By letting go of his earthly emotions and achieving mental enlightenment only he is able to revert back to normal only by willing himself to become attached again. This allows him to strongly resist temptations induced by illusions, hypnosis or even mind control. Due to his mind being at a state of nothingness he is able to hide his intentions within his action until it is too late.


    Abilities
    Busoshoku Haki
    Black Heaven and Earth: Black Heaven and Earth is a Busoshoku Haki fighting style created by Reiji. It is the ultimate power distribution technique, coveted by all Martial Artists. It is the only technique strong enough to deal with the amount of life force or Ki used to create Haki. B.H.A.E. focuses on refining and controlling the liee force of the user to produce the maximum amount of Haki needed, using the bare minimum of life force needed.
    Spoiler:
    Busoshoku Haki Aura: Interestingly enough the Haki that he uses to imbue his body with has a white steamy/smokey aura coming from it. Due to it being the aura of his Haki, whether he hardens it or not. It usually signifies his usage of Haki.

    • Rakshasa Way
      Legend states a Rakshasa was created by Brahma's breath - Brahma being a heavenly deity and a high ranking Deva within Buddhism - while he slept. The Rakshasa were bloodthirsty as they were born and began to eat Brahma, who would shout "Rakshama" Rakshasa were named from the words Rakshama which means "Protect Me". This technique is named as such due to his mastery of Bososhoku haki is to the extent that allows him to reactively coat himself in the white steam-like Haki as a form of defense without needing to think about it.
    • Black Origin Threshold
      Black Origin Threshold is a state that represents the purest form of the the Black Heaven and Earth Technique. Despite being the ultimate Ki circulation technique, Black Origin Threshold is also considered to be the worst demon art. By letting go of all earthy attachments. This technique while conducting Haki, filters it to such an extent that it drains him so slowly of his life force that he is able to use the technique for an exceedingly prolonged periods of time without tiring or even showing signs of strength waning from his Haki. However upon doing so, to filter the Haki's usage so greatly forces the natural flow of the Ki to flow in reverse. Due to that, the user undergoes somewhat of a mental transformation. While in this state the conscious and subconscious minds seem to switch. While the subconscious mind is in control and consumed with rage, the conscious mind is left to observe what is going on leading to the users to contemplate the situation they are in. Due to this, reiji is totally aware of his actions, however laments on the fact that despite the strength of his mind. His body is an earthly possession, and without giving it up he has yet to maintain full control of this technique.



    E.O.T.L : is the ultimate martial art style, only capable of being used by one master at a time. E.O.T.L. is an abbreviation for Enlightenment of Thunder and Lightning. E.O.T.L. is an advanced Martial Art form of Electro used by the Minks, however it has long gotten rid of the traditional movements and forms and has instead been taught so that each successor could incorporate EOTL into their own fighting styles as a way to advance the art. Essentially, EOTL uses the "quality, not quantity" approach, as the art relies on having a very refined and pure Electro no matter the amount once has. EOTL requires precise breathing methods by the conditioning of the mind and body along with absolute control over the base style of Electro in order to produce and control the techniques created.
    Spoiler: Lightning Tiger
    • Bolt Strike
      The user creates positive and negative charges within the Electro he creates in his fist and collides them, creating a stronger bolt that has a stun effect, the effectiveness depends on the user's skill which can produce either a current that stuns the opponent for a long duration of time or a current that lasts only for very short time.
    • Thunder Break
      A strike, using the hand of the practitioner to send Electro coursing through the body of the opponent. When hit the electricity, it disrupts the electrical pulses within the nervous system of the opponent's body resulting in disorienting their body's movement and senses for a limited amount of time. The effectiveness of the technique depends on many separate factors, the user's skill level in the art and current condition when using Thunder Break, and the opponent's toughness and body density, with these factors the effect of the disruption can be very damaging or very weak.
    • Fusion Bolt
      Fusion Bolt is a technique with the basic theory of "Static Electricity" and it works by changing the voltage of the users body to create and generates a negative charge on the left hand while inhaling and create a positive charge on the right hand while exhaling. Until the user lets go the victim will be continuously shocked.


    New Perks
    Spoiler:
    Electro Perk
    • Thunderous Origin
      The user wraps their body in a layer of pure Electro, which, instead of being used offensively, is used to electrically stimulate the user's nervous system. The technique speeds up neural synapses to react faster, and to push physical prowess to the absolute limit, allowing for tremendous raw speed. The technique has different levels of activation. The level's activation is depicted by the users hair which stands up when the technique is activated to the fullest. The higher the level, the higher the speed the user can achieve. Because this is a shroud that covers him, it does not combine with Haki to make an electrified combination. Instead it acts as two different forces. Indestructibility and Irresistible Force.


    Vitality Perk
    • Physically Enlightened
      Due to the inhumanly punishment his body had undergone to become a Martial Arhat. Becoming physically enlightened lies with the body. His skin, because of the numerous punishment it has endured have become hard enough to block any non-bladed weapon without so much as a blemish or mark on his skin. The density of his musculature is to such an extent that striking his bare muscle is similar to a child striking a cement pillar with full strength. Lastly his bones have been strengthened to the point that they are likened to steel pipes. To people whom are well versed in Rokushiki, they might assume his body is in a constant state of high-leveled Tekkai Kenpo.
    First of all; Profession stuff does not translate into battle usage. So just because your profession says you're good at reacting to stuff, it doesn't mean you are.
    Steam Aura as Haki is fine as a cosmetic effect, but Haki Steam is not a thing that will exist.
    Berserk form is fine, I suppose.
    That's a lot of words for electrifying people. Techs are fine.
    Perks are fine; though I will limit it to Iron level hardness. As to not make the Supa useless.


    Quote Originally Posted by The Hype View Post
    Hype D. Pimperton for approval.
    Approved.
    Though, I can't remember if we said Haki was a defense against the Choki.
    I'm going to say Yes, just for balance sake. Unless Ellie says we didn't.
    You will need a FS to properly utilize the legs/arm passives.
    Quote Originally Posted by Kunshu View Post
    Ruyter

    For approval
    Approved;
    Keep in mind that your extra forms will generally have a weakness/drawback.
    Quote Originally Posted by Sea View Post
    Spoiler: Kyōfū

    Kyōfū (強風 Highwind)

    An intricate spear said to be created by a blacksmith to kill monsters and beasts, believed to be crafted from a dragon. The spear seems to have dragon-like motif in design and colors, and while the story made not be true, it does not change the fact that the spear possessed a great durability in each and every parts of the spear, making possible to even stand even on the small sharp protruding edge of the spear without breaking. Each sharp edge including the two wing parts near the tip of the spear is extremely sharp, allowing versatility in its usage. Its design also allows the use of the sharp tip of the other end of the spear, providing a secondary method of attacking should there be a need to do so. The rubber cord is also rather tough and does not come out easily even if one were to forcefully yank it out. The spear durability and sharpness stands out in overall, allowing it to be compared to a O Wazamono sword.

    With the use of the Hira Hira no Mi, Joseph can change the spear into a different weapon; for an example manipulating the spear to flatten and turn into a bo staff, or lengthening the wing-like tips into a pole arm such as an axe.


    Using the custom 21 grade weapon from Zero to make a spear.

    Don't really have much to say history-wise :\

    Maybe in the future..
    Approved.

  3. #2953
    The Lawyer Ichimonji's Avatar
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    Wrong thread
    Last edited by Ichimonji; 10-25-2016 at 04:10 AM.

  4. #2954
    Element of Magic SaA's Avatar
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    http://www.animeflame.net/showthread...=1#post1189114

    up for approval :O

    ill bother with making the layout more streamlined and clean later
    "It's a new way of doing things, of FIGHTING evil, of SAVING the WORLD."
    "And it's MESSY and IMPERFECT, but it's EFFECTIVE."



    \/Click the Link Below and Watch My YouTube channel :O\/
    /\Click the Link Above and Watch My YouTube channel :O/\



  5. #2955
    Duchess of Eggplants Ellie Q's Avatar
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    Except the work in progress bit, and knowing that the haki tech is not stronger than Hasshoken for reference sake, approved FTTB.

  6. #2956
    Is Ran's collaborative FS enough to use it effectively with other animals than Nobu?

    For example, with a pet?
    Last edited by Rin; 10-28-2016 at 10:18 PM. Reason: typo


    World belongs to the lazy!

  7. #2957
    The Rod God The Hype's Avatar
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    Fighting Style

    Jailhouse Rock, is a fighting style utilized by Hype D. Pimperton. The fighting style is multifaceted, in that it can be used in small spaces, as well as, to keep distance. As it's name states, Jailhouse Rock is a style that is an amalgam of martial arts adapted to a prison environment. It contains grappling attacks for close combat, joint and pressure point strikes to debilitate, and powerful knees and kicks for distance attacks. This style is not above using underhanded tactics, as in jail, it's either kill or be killed. Thus, it also specializes in unarmed combat vs armed combatants.

    Passives
    Spoiler:
    • Unique Arm Structure
      Being a Longarm-man, Hype is capable of compressing his extra joints in order to deceive his opponent with his longer arms. This makes it seem as though his arms can stretch beyond their limit. In addition, this compression enhances the lethality of his punches, giving them an explosive nature.

    • Unique Leg Structure
      Hype's legs are extremely dexterous and powerful. His kicks are capable of changing direction midway through an attack. They are akin to steel whips, and can create after images to confuse his opponents whilst attacking.



    Actives
    Spoiler:
    [*]Confinement
    Confinement is a unique martial arts technique. It is a restraining art technique that focuses on overwhelming and twisting the opponents attack. By overwhelming and twisting the opponents attack the user is capable of countering any attack and even going as far as cutting whole limbs. This works by causing extreme dislocation, ligament tearing, and muscle pulling. When all three work simultaneously, the opponent's bone is separated from the body, and the muscle around the bone is torn. If taken to extremes, this art can be considered as the ultimate amputation technique. In its execution this technique appears to take the form of a whirlwind surrounding the opponents limb with enough force to rip clothing and cut the limb. If the opponent has good reflexes it is possible to avoid losing the limb if one withdraws fast enough. Even then, there are still signs of a whirlwind on the targets limb. Although this technique seems to have a high level of difficulty it does not have any requirements for its usage. It can be used in any situation or position the user is in although the result might not be the same and the damage on the target might be less.

    [*]Shiving
    Shiving refers to striking techniques that target nerves and pressure points. By attacking certain areas with penetrating force, the user can disable and debilitate the opponent. This allows the user to gain an advantage over bigger opponents when they can't get the distance to fight them.

    [*]Yardplay
    Yardplay refers to techniques that are used to keep distance between the user and the opponent. Often in the form of straight punches and kicks, the user picks the opponent apart before they can reach the user. This is often used against others who are armed with bladed weapons, allowing the user to attack, but still have room to defend.



    Devil Fruit

    Toge Toge no Mi The Toge Toge no Mi is a Paramecia-type Devil Fruit that allows the user to grow spikes on any part of his or her body, and turn any body part entirely into a spike, making the user a Spike Human (棘人間 Toge Ningen?). It was eaten by Hype D. Pimperton.

    Techniques
    Spoiler:
    • Horny Devil
      Hype can transform any portion of his body into spikes, spawning them at any time. This means it is difficult to land physical blows on him, as one may end up being skewered in the process.

    • Full Erection
      By using spikes on his fingers, Hype can use acupuncture techniques to cause rapid muscular growth. Once performed, Hype will grow much larger in size, increasing strength and durability.

    • Perverse Embrace
      Hype can create curved spikes on his body for multiple uses. These spikes allow him to bind himself to other people and surfaces. He can walk on walls, rock climb with ease, or even grapple his opponents. When used for grappling, it is very difficult to remove the spikes, and thus remove Hype's grip, allowing him to perform throwing techniques with ease.

    • Tip Drill
      Hype transforms his peeps into a massive rotating spike. It's penetration power is enormous.

    • Money Shot
      With a spiked limb, Hype performs a thrusting attack with great force. This strike creates a cone-shaped vacuum that aims to pierce things from a distance in the direction of the thrust.











  8. #2958
    Misty's Life return for approval and Mink traits. A few may tie together.

  9. #2959
    Blood for Blood SSJ5's Avatar
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    Spoiler: Takamura D. Genryusai
    Basic Character Information

    Name: Takamura D. Genryusai
    Epithet: The Demon King
    Affiliation: Pirate
    Occupation: Captain
    Stat Points: 450
    Class: Devil Fruit
    Devil Fruit: Kilo Kilo no Mi
    Height: 13'2''
    Weight: ~

    Role Playing Character Stats

    Total: 451
    Strength Attribute: 100
    Agility Attribute: 100
    Vitality Attribute: 51
    Devil Fruit: 100
    Armaments: 100

    Profession: Beast Tamer
    Zoology - ★★★★★
    Extensive knowledge of animals of all types, especially those residing in the New World.
    Negotiate - ★★★★
    Uses his fists to form bonds with great beasts, allying himself with them for usage in battle.

    Getting to know the Character

    Full Body Appearance:
    Spoiler: The Demon King
    Personality: Brash, arrogant, and ambitious by nature, Takamura is a prideful man who can best be described as an idiot. This is a sentiment shared by most of his comrades in the most lighthearted way, as his individual strength cannot be questioned. He is a morale booster on the battlefield, though not much can be said of his tactical ability. Though well hidden, he has a dark side to him that only few have seen, changing from a boisterous, angry brute into an unsettling calm and collected killer. This side of him comes from his past as a slave, only showing it when something affects him in a deeply emotional way.

    History: A champion fighter, Takamura had made a name for himself as an up-and-coming star in the world of Martial Arts, using his unexpectedly diverse method of boxing to overwhelm his opponents. He fought in many stages, mostly gladiatorial style matches, until he was offered the chance to compete in Mariejois. Unbeknownst to him, this would lead him down a much different path than he ever would have imagined. His raw intensity and ferocity made him a spectacle to watch, drawing the attention of one particular World Noble, who saw his potential in the arena. At the time, Takamura's arrogance was at its height, going from a dredge of society to world champion in such a short period of time had a profound affect on his psyche. Women, money, and booze. That is what he lived for in those days. After winning a tournament in the mighty Kingdom of Prodence, he was approached by a peculiar man dressed in all black, who offered him a blank check to come fight in the Holy Land in front of the revered Tenryuubito. Not wasting a chance to pass up that kind of lifestyle, the fighter happily accepted, naively expecting them to treat him as an equal.

    When he arrived at the Holy Land, he saw the horrors of slavery for the first time in his life. Though he had seen human suffering in the form of poverty and hopelessness, nothing had prepared him for the way the Nobles treated their slaves. Or anybody, for that matter. The first time he met the man known as Paviche, he had just woken up after being knocked out shortly after entering Mariejois. Strapped to a surgical table, the man simply smiled as he injected Takamura with some kind of experimental drug. For the next several years, his memory and consciousness were hazy at best. He would have short bouts of clarity before the drug took over and he became more beast than man again. They would place him in an arena, usually against some kind of exotic beast, then have the two fight to the death in front of a large crowd of Nobles. The worst times were when they attempted to spice things up, putting a group of 'undesirable' slaves into the pit, Takamura being powerless to stop himself from slaughtering them all with his bare hands. Everything changed though when the CEO of New Age Genetics decided to feed a Devil Fruit to the now feral beast, overestimating the lack of control they truly had over him. Originally, Paviche was going to feed him a carnivorous-type Zoan fruit in order to complete his sick realization of a makeshift chimera, but due to a mix up Takamura was given the Kilo Kilo no Mi. By the time the Noble had learned of his mistake, Takamura was already in the pit, filled with the rage drug and ready to kill. Though he attempted to restrain him, Paviche was unable to stop the slave, who was probably unaware he even had consumed a Devil Fruit at the time. With a single punch and a complete lack of control, he destroyed a large portion of the arena, nearly ripping his arm off in the process. In the confusion, a stray bullet hit the bomb collar attached to his neck, disabling it before Paviche could detonate it. With Takamura going on a rampage, the drug was given time to wear off and allow him to become semi-functional, escaping the Holy Land with his newfound power. The former slave made his way back into the New World, now a pirate aiming for the position of Yonko.
    Abilities and Power

    Devil Fruit: Kilo Kilo no Mi

    Weight Control: Allows user to alter weight almost instantaneously and control distribution to specific body parts.
    Weight Stacking: With complete mastery, the user is able to stack his weight, increasing his power and maximum weight several times over.
    Kilo Kilo no Punch: By rapidly changing the weight of the users fist, they are able to increase the speed and strength of their strikes dramatically. With this, the user can launch ten punches per second. (can be used with kicks as well)
    Kilo Kilo no Jump: With enough physical strength, the user is able to jump to unimaginable heights. Combining this with their weight control, the user is able to traverse the world with ease.
    Kilo Kilo no Dodge: Blunt attacks are virtually ineffective against a master of this fruit, as the air pressure created from them is enough to blow them out of the way with their weight decreased. Again, with proper weight control this can be used as an effective form of dodging.
    Kilo Kilo no Defense: By converting weight into their muscles and bones, the user is able to dramatically increase their density, making them incredibly durable and virtually impossible to move.
    Kilo Kilo no Speed: Focusing enough weight in their feet to keep them stabilized while decreasing the weight of their body, the user can augment their speed, allowing for extremely swift movements.

    Awakening

    With an awakened Kilo Kilo no Mi, the user is able to apply their control of weight to objects they are in contact with, including other people. This effect is mitigated once the user loses contact with said object.

    Perk I, Awakened Devil Fruit: Has completely mastered his Devil Fruit and maxed out the potential of his abilities.
    Perk II, Agility: Allows for reaction to speed greater than his own, using his aforementioned instincts to take control.

    Armaments I, Reactive Haki: In combination with his instinctive abilities, his haki reacts reflexively, hardening localized parts of his body on contact when being attacked.
    Armaments II,:
    Spoiler: Julius
    Basic Character Information

    Name: Julius
    Epithet: VPG-0
    Affiliation: World Government
    Occupation: Marine
    Stat Points: 400
    Class: Cyborg
    Gender: Male
    Race: Human
    Age: 16
    Height: 5'10
    Weight: ???

    Statistics

    Total: 406 (6 Unused)
    Strength Attribute: 50
    Agility Attribute: 100
    Vitality Attribute: 50
    Fighting Style: 100
    Armaments Haki: 100


    Profession: Soldier

    Guerrilla Warfare: ★★★
    -A tactical genius with the ability to blend in with their surroundings, obtain information, formulate battle strategies and able to play a strong leadership role if needed.
    Gunsmith: ★★★★
    -Able to maintain, assemble, disassemble, identify, create new types of ammunition and upgrade most projectile weaponry.

    Getting to know the Character

    Personality: Though he was once an autonomous killing machine, his worldly travels and values instilled in him by his teacher have slowly influenced his persona for the better. His demeanor is that of a calm and collected soldier, never showing too much of his emotions, as he realizes this can get you killed on a battlefield. For the most part, he's not much of a talker unless it is a combat situation where he has expertise, but is very blunt with his words which can get him into trouble at times. Though he may not know it yet, the darkness that resides in his soul is ever present... watching and waiting.

    History: Part of a failed Pacifista project designed by Dr. Vegapunk himself, VPG-0 (Vegapunk Genesis) was the product of combining organic material with cyborg technology. His brain was originally just an advanced hard drive, but his sentience came when a freak accident happened in the lab, as the vat he was being 'grown' in was contaminated with human DNA. Julius was born with the body he has now, everything about him is simultaneously organic and inorganic, meaning that it has grown with him over the past sixteen years and will continue to do so as he gets older. His parts cannot simply be replaced, but will reform over a designated period of time depending on the extent of his injury. His dream is to achieve the pinnacle of his cyborg abilities, forcing him to seek out stronger and stronger opponents.

    Abilities and Weapons
    P.U.N.K. (Passive Utility Negation Kore) Phase I

    A core lies in the heart of this armor, which represents Julius' "soul" for all intents and purposes. It houses all of the data that makes up his physical body, and as it grows in knowledge and power, so does he. Even if his head was blown off, as long as the core remained, he would be alive. The near weightlessness of the armor allows for well-honed maneuverability, allowing him to switch weapons seamlessly in battle. Though he prefers ranged combat, he isn't afraid to get up close and personal... as long as he has a gun, of course.

    Fighting Style: Gun Fu

    "The user of this ability is capable of calculating the most precise angle for targeting an opponent and predicting where to be in order to avoid return fire by the enemy. This, combined with flawless gunmanship results in the ultimate warrior of the modern age, a samurai that utilizes guns instead of swords."
    Barrel Roll - Uses haki to propel oneself with great speed, using momentum to rotate their body. With enough skill, bullets can even be fired accurately as they spin.

    Rhythmic Breathing - A form of extreme concentration which allows the user to increase their firing range and accuracy.

    [Under Construction]

    Exotic Grade Weapon - Murphy's Law: This elongated sniper rifle is the bread and butter of Julius' arsenal. It is an extremely long range weapon, but the skill required to use it makes it useless to nearly anyone but Julius himself. The bullets are not made with gunpowder, instead being made of solid metal, using pure kinetic force to take out enemies.

    Perks and Techniques

    Perk I: Deadeye - Julius can adjust to any disturbances when sniping, such as wind pressure, allowing his aim to hold steady even in extreme conditions.

    Perk II: -

    Haki Tech I: Allows the user to infuse their haki into the barrel of a gun, dramatically increasing the speed and power in which the bullet is fired. The ammunition itself is temporarily infused with that same haki, again increasing its destructive power.

    Haki Tech II: -
    Spoiler: Dr. Waters
    Basic Character Information

    Name: Dr. Waters
    Epithet: Hundred Eyes
    Affiliation: Cipher Pol
    Occupation: Doctor
    Stat Points: 350
    Class: Fighting Style
    Gender: Male
    Race: Human
    Age: Unknown
    Height: 8'8
    Weight: 340 lbs

    Role Playing Character Stats

    Base Stats: 363 (13 Unused)
    Fighting Style Class Bonus: 20
    Limit Breaker(s): 20

    Strength Attribute: 51
    Agility Attribute: 51
    Vitality Attribute: 48
    Fighting Style: 80 (+20)
    Color of Observation: 100 (+20)

    Profession: Cyborg Doctor
    Robotics: ★★★
    Anatomy: ★★
    Medicine: ★★

    Getting to know the Character

    Character Personality: An extremely lackadaisical man, Dr. Waters always seems to be lost in his own world, never fully paying attention to his surroundings. Curiosity is his downfall, his scientific nature disallowing him to to keep track of designated goals, much to the dismay of his Marine partner, Julius. The workings of the Government and pirates don't interest him very much, it's only the advent of technology and medicine that he pursues. Cyborg technology in particular has caught his eye recently. However, he is no fool and will turn serious if need be, not afraid to scold others and make them realize their limitations. He is also not blind to the savagery that the Government is capable of, but believes the bad is far outweighed by the good. Given the ambiguity of his loyalty, he will join certain pirate crews for short periods of time if they share similar paths, even if their goals are different. Dr. Waters is a man of many secrets and enigmas.

    History: Though his true age is unknown, Dr. Waters has been drifting in and out of history for several generations, but seems to always have the same appearance of an older man no matter the era. Anyone who knows him has always known him as an elderly gentleman, constantly donning a perfectly pressed suit no matter the occasion. He has been at the forefront of countless revolutions, uprisings, major world events... always with one purpose: to heal those that are injured. In his younger years, he did this to hone his medical abilities, striving for perfection no matter the cost. He works in a contractor like position within the Navy, being called upon randomly to help whenever the need arises and is currently hired on by Cipher Pol to monitor the growth of one of the Marines young cyborgs, VPG-0 aka Julius.

    Full Uniform:

    Abilities and Power

    Fighting Style: Rokushiki

    Haki Tech I: One Thousand Eyes - Dr. Waters uses his complete mastery of observational haki to create a figurative dome around himself, with a total diameter reaching up to 5280 ft (1 mi., 1.6 km). Within this sphere of influence, Waters is able to form a clear mental image of whatever resides in the dome.

    Haki Tech II: Taking the ability of sensing the emotions of an opponent and refining it, Waters is able to determine specific intentions of people, such as if they are lying, their blood lust, even their power level. Limited to one individual at a time.

    Perk I: Color of Observation limit breaker

    Perk II: Fighting Style limit breaker
    Total Beli: 2,400,000
    Last edited by SSJ5; 12-27-2016 at 05:26 AM.
    I'm the Commander. No one fights for me.
    -----

    | 450 | 400 | 350 |

  10. #2960
    Quote Originally Posted by Rin View Post
    Is Ran's collaborative FS enough to use it effectively with other animals than Nobu?

    For example, with a pet?
    Yes, although Nobu will always be far superior.
    As he has people intelligence.
    Quote Originally Posted by The Hype View Post
    Fighting Style

    Jailhouse Rock, is a fighting style utilized by Hype D. Pimperton. The fighting style is multifaceted, in that it can be used in small spaces, as well as, to keep distance. As it's name states, Jailhouse Rock is a style that is an amalgam of martial arts adapted to a prison environment. It contains grappling attacks for close combat, joint and pressure point strikes to debilitate, and powerful knees and kicks for distance attacks. This style is not above using underhanded tactics, as in jail, it's either kill or be killed. Thus, it also specializes in unarmed combat vs armed combatants.

    Passives
    Spoiler:
    • Unique Arm Structure
      Being a Longarm-man, Hype is capable of compressing his extra joints in order to deceive his opponent with his longer arms. This makes it seem as though his arms can stretch beyond their limit. In addition, this compression enhances the lethality of his punches, giving them an explosive nature.

    • Unique Leg Structure
      Hype's legs are extremely dexterous and powerful. His kicks are capable of changing direction midway through an attack. They are akin to steel whips, and can create after images to confuse his opponents whilst attacking.



    Actives
    Spoiler:
    [*]Confinement
    Confinement is a unique martial arts technique. It is a restraining art technique that focuses on overwhelming and twisting the opponents attack. By overwhelming and twisting the opponents attack the user is capable of countering any attack and even going as far as cutting whole limbs. This works by causing extreme dislocation, ligament tearing, and muscle pulling. When all three work simultaneously, the opponent's bone is separated from the body, and the muscle around the bone is torn. If taken to extremes, this art can be considered as the ultimate amputation technique. In its execution this technique appears to take the form of a whirlwind surrounding the opponents limb with enough force to rip clothing and cut the limb. If the opponent has good reflexes it is possible to avoid losing the limb if one withdraws fast enough. Even then, there are still signs of a whirlwind on the targets limb. Although this technique seems to have a high level of difficulty it does not have any requirements for its usage. It can be used in any situation or position the user is in although the result might not be the same and the damage on the target might be less.

    [*]Shiving
    Shiving refers to striking techniques that target nerves and pressure points. By attacking certain areas with penetrating force, the user can disable and debilitate the opponent. This allows the user to gain an advantage over bigger opponents when they can't get the distance to fight them.

    [*]Yardplay
    Yardplay refers to techniques that are used to keep distance between the user and the opponent. Often in the form of straight punches and kicks, the user picks the opponent apart before they can reach the user. This is often used against others who are armed with bladed weapons, allowing the user to attack, but still have room to defend.



    Devil Fruit

    Toge Toge no Mi The Toge Toge no Mi is a Paramecia-type Devil Fruit that allows the user to grow spikes on any part of his or her body, and turn any body part entirely into a spike, making the user a Spike Human (棘人間 Toge Ningen?). It was eaten by Hype D. Pimperton.

    Techniques
    Spoiler:
    • Horny Devil
      Hype can transform any portion of his body into spikes, spawning them at any time. This means it is difficult to land physical blows on him, as one may end up being skewered in the process.

    • Full Erection
      By using spikes on his fingers, Hype can use acupuncture techniques to cause rapid muscular growth. Once performed, Hype will grow much larger in size, increasing strength and durability.

    • Perverse Embrace
      Hype can create curved spikes on his body for multiple uses. These spikes allow him to bind himself to other people and surfaces. He can walk on walls, rock climb with ease, or even grapple his opponents. When used for grappling, it is very difficult to remove the spikes, and thus remove Hype's grip, allowing him to perform throwing techniques with ease.

    • Tip Drill
      Hype transforms his peeps into a massive rotating spike. It's penetration power is enormous.

    • Money Shot
      With a spiked limb, Hype performs a thrusting attack with great force. This strike creates a cone-shaped vacuum that aims to pierce things from a distance in the direction of the thrust.










    Approved
    Don't think you can cause the spikes to rotate though.
    Quote Originally Posted by SSJ5 View Post
    Still need to do perks and another haki tech, but other than that I think i'm finished.
    Spoiler: Character for approval
    Basic Character Information

    Name: Julius
    Epithet: VPG-0
    Affiliation: World Government
    Occupation: Marine
    Stat Points: 450
    Class: Cyborg
    Gender: Male
    Race: Human
    Age: 16
    Height: 5'10
    Weight: 165 lbs

    Statistics

    Strength Attribute: 75
    Agility Attribute: 100
    Vitality Attribute: 75
    Cyborg Weaponry: 100
    Armaments Haki: 100


    Profession: Cyborg Doctor
    Robotics - ★★★
    Medicine - ★★★
    Anatomy - ★★


    Misc:
    A small box of medical supplies filled with different soldering tools for minor repairs and injury treatment.

    Getting to know the Character

    Personality: A zealous follower of "Absolute Justice," he strives to rid the world of anything he deems to be evil. He would not hesitate to strike down his closest friend if he felt they had fallen from their righteous path. Though he preaches of a society without pirate scum, deep down he knows that without powerful enemies to fight, the world would be quite a boring place.

    History: Part of a failed Pacifista project designed by Dr. Vegapunk himself, VPG-0 (Vegapunk Genesis) was the product of combining organic material with cyborg technology. His brain was originally just an advanced hard drive, but his sentience came when a freak accident happened in the lab, as the vat he was being 'grown' in was contaminated with a former Marine Admiral DNA. Julius was born with the body he has now, everything about him is simultaneously organic and inorganic, meaning that it has grown with him over the past sixteen years and will continue to do so as he gets older, but is still replaceable. His dream is to achieve the pinnacle of his cyborg abilities, forcing him to seek out stronger and stronger opponents. The DNA he inherited has had a huge impact on the entirety of his being, some saying that his personality is nearly identical to his surrogate 'father'.

    Abilities and Weapons


    Spoiler: KAMEHAMEHA!!!
    P.U.N.K. (Passive Utility Negation Kore)


    The chassis of Julius' entire body is composed of cybernetic material, made of a special type of organic metal which allows him to temporarily absorb and redistribute volatile energies, whether kinetic or elemental. The foundation of this power lies within his arms and legs, utilizing the aforementioned energy for attack and defense. The rest of his body acts a storing unit of sorts, allowing him to control the amount of energy stored and distributed. The major drawback to this ability is the fact that it's reliant on the absorption of energy to function, splitting whatever it absorbs in half to maintain itself, dramatically weakening the output of attacks.


    Naturally, this process is only as powerful as the current grade of the armor, which is currently [Medium Quality]. Anything above an 81 in mastery (DF, FS, Haki), reduces the energy split to 25/75 and drains Julius' vitality much more.


    Examples:


    In the case of elemental attacks, the user is hit by with a flamethrower, using a cross guard to block it. The metal acts like a sponge, soaking up the flames and heating up his arms turning them bright red. Half of the flames are converted into energy for the armor to function, the other half can either be stored or reversed into an attack.


    In the case of kinetic attacks, the user is attacked with a moderately powerful sword strike, again blocking with their metal arms. The energy is diffused and absorbed, nullifying the attack while they simultaneously use that force on their legs to propel themselves into the air and above their opponent.




    BIG. ****ING. GUN.



    Uses every last bit of stored energy in his body to produce the One Piece equivalent of a Kamehameha. After this ability is used, his P.U.N.K. system is reduced to a simple metal husk for (2) IC posts.


    Haki Technique I: Julius is able to convert his haki into energy to use for his P.U.N.K. systems.


    Exotic Grade Weapon - Bullet Bender: A unique set of pistols that are able to change their bullets trajectory depending on how they are fired.
    Ok.
    No. I am denying PUNK system as that is highly complicated and not something you can start with. That's going to take quite the number of purchases to fully implement.
    If you use Haki as a firing technique, it won't go very far before dissipating unless imbued in an object.
    Bullet Bender sounds fine, as long as it's not controlled after firing.

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