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    Kogen Oldgate [DECEASED]



    Basic Information

    Name: Kogen Oldgate
    Affiliation: The Sky | WG
    Demographic: Skypiean | 85 years old
    Proportions: 213.45 cm | 127.23 kg
    Medicine: ★★★★★ | Anatomy: ★★★★
    Kogen Oldgate
    Kogen Oldgate is the King of Olympus, one of two controlling Empires in The Sky. Revered as superhuman by his kin, Oldgate has gained the love of Skypieans with his genuine demeanor, in his decades-long rule. Throughout all his life, Oldgate has pioneered a new phase of peace between the Ocean and the Sky.

    Appearance ç

    The Father of Olympus is a very tall and muscular, yet spry, old Skypiean with long hair and a large beard across his face like a mane, tinted white, perched atop his blue sky eyes. Oldgate usually sports a white toga, strapped on one side, golden arm and leg guards, a harikami to cover what the toga does not, and golden sandals.

    Personality ç

    There is only one word that can begin to explain Oldgate; childish. The old man acts like a 10-year old, annoyingly so. The King of Olympus is also gay. Booty is always on his mind, circumvented only when being 'enlightened'. The old man cares deeply for the ones he loves, and strives for peace among all races.

    Oldgate History ç

    Oldgate and Majuro were sons of Raizen, the ruler of the Sky. The two rose up from m the Blues and claimed the Sky. The brothers could not agree, and split the Sky in twain. Civil War raged. Raised with the Flexington's, Oldgate had deep ties with the WG, as well as prominent members of all races, striving for peace.
    Personal Relationships ç

    Oldgate was raised alongside Grandma Flexington. Upon her death, Oldgate has grown close with her grandson; Admiral Torque. Oldgate is the adoptive father of Shinobu Sensui, Fishman Island's Commander. He was husband to Elbaf's decreased King Goliah, adopting his daughter upon his death; Genkai. He has close personal relationships with most Skypieans, and the heads of each major faction, driven by his long life.

    Mount Olympus ç

    Born from the depths of the Underworld, rooted in the River of Souls, Mount Olympus rose. Standing as one of the two factions that rule the Sky, Mount Olympus holds almost 60% of the Sky, ever at odds with the Sky Island Empire. Oldgate is the King of Olympus, striving for integration with all races.

    Olympus Dream ç

    Born from the entrails of class warfare, Oldgate has dedicated his life to unite all races. He has strived for peace when he grew up in the Blues, and is the main advocate for Skypian integration to the world below. With a giant and merman for sons, Oldgate has shown races can live in harmony, through love.


    [Equipment & Abilities] ç
    Statistics

    Strength | Might: 120 + 40 = 160
    Speed | Agility: 90 + 10 = 100
    Energy | Vitality: 71 + 30 = 101
    Hito Hito no Mi Daibutsu: 100
    Busoshuko Haki: 100
    Strength Perk: Limit Break | DF Perk: +1 Bonuses

    Spoiler: Old Bio


    Basic Character Information
    Spoiler:
    Name: Isis
    Affiliation: Spada Pirates | Captain
    Epitheth: La Spada | The Empress
    Race | Gender: Human | Female
    Height | Weight: 172.72 cm | 52.16 kg
    Age | Stat Points: 35 years old | 455 points
    Class | Devil Fruit: Haki Class | Suna Suna no Mi
    Professions: Geography | Cartography
    Won & Bought Weapons: Shodai Kitetsu | The Hook | Adam Peg Leg

    Appearance | Personality
    Spoiler:
    Appearance [Pic]

    Frame & Build
    Isis is a voluptuous, yet athletic woman with black hair flowing to her lower back. She is slender in frame with a slim waist, flared hips, and round rear, beset by a well-toned and lightly muscular build. Isis has pearl yellow eyes, with wide pupils and a thin and defined nose. She has deep set drooping eyes, and thin eyebrows that appear to be in a perpetual 'sad' position.

    Clothing & Accessories
    With no shame whatsoever, Isis wears small low-cut tight dress that ends in her upper thigh, beset by black stockings that go down from her thighs to her black heels. The top of her dress has a suit-like cut to it, with striped purple and white lines. Giving her an italian-mafia theme, Isis always wears a black overcoat with white fur trim. Replacing her hand, a golden hook lays. Similarly, replacing her right leg, she wears a dark brown peg leg.

    Details & Signatures
    Isis has various battle wounds, most notably a long stitched scar above her nose that stretches across her face, in the shape of an alligator's smile. She acts in mannerisms like a man, even when sitting or eating. Isis speaks with a deep, relaxed voice, and is usually seen smoking a thick, buck cigar which never seems to end. On her thin fingers, heavy italian-theme rings clink when she walks.She bears a golden hook on her right hand, and a peg leg replacing her left leg.

    Personality [Pic]

    Main Tenants
    Isis is a serious woman confident in her abilities, as very little seems to surprise her, and rarely smiles. She is a hardcore feminist, and acts like a man in many occasions, even in mannerisms. Carrying more balls than most, she often establishes her superiority, and places grudge to those who treats her like a lady, who in her eyes are treated as less. This is why Isis has a habit of insulting others.

    In Battle
    Isis enjoys toying with her opponents, and her willingness to kill shows her pitiless nature. Even so, she has complete and utter lack of fear and doubt. She is often very composed, even when facing fearsome opponents, and rarely loses her temper. Isis appears to act largely on whims and selfish desires; she simply goes with the flow.

    Towards Law & Piracy
    The Spada has shown to be extremely cynical and patronizing, with a complete disregard of the romantic pirate lifestyle, stating that all the values that Pirate King symbolizes are worthless to her. She places more importance in military power. Isis believes that only ignorant fools declare their grandiose dreams, referring to trust and faith in others as idiotic. Alternately, she has no taste for the law, and disregards it.

    Statistics | Equipment
    Spoiler:
    Statistics [455 points]

    Basic Abilities [262 points]
    Strength: 100
    Speed: 81
    Vitality: 81

    Willpower [80 + 20 = 100 points]
    Busoshoku Haki: ★★★★

    Special Abilities [113 points]

    Perks [DF/Strength]
    Devil Fruit: Break Limit
    Strength: Static Strength

    Professions [9 stars]
    Geography: ★★★★★
    Cartography: ★★★★

    Spoiler: Charted Maps
    Grand Line
    • Isle of Barbados
    • Kiwi Swamplands
    • Jidal Kingdom
    • Island of Rails

    New World
    • Isle of Tortuga
    • Sea Line Jandersnatch
    • Bubble Reef Islands
    Equipment

    Shodai Kitetsu [Pic]
    Kitetsu. A madman who learned the trade of infusing souls to the very blade. Therein, he crafted three blades with he souls of the wicked, creating a curse on them that brings death to all whom touch it. Shodai Kitetsu, is the finest of the three, and the first. It is one of the twelve finest swords in the world, with sharpness uncompromisable, and strength and durability unfathomable.

    The Hook [Pic]
    Replacing her left hand, a golden hook is placed. The hook is hollow, and can be taken off to expose a poisonous knife inside of it. The Hook is instilled with dials and venom for maximum efficiency.
    • Blue-ringed Octopus Venom

    Peg leg [Pic]
    Having lost her right leg in a fight against the Emperor, leader of the Sol Empire, La Spada has replaced her limb with a peg leg, made out of Adam Wood. Treasure Tree Adam is the strongest and highest quality type of wood found in the world, unbreakable. It runs down from her lower thigh to her would-be foot, acting as both a weapon and a limb. The bottom of the peg leg is coated with kairoseki, the essence of the ocean. The Empress peg leg's color is dark brown, to go with the captain's theme.
    • Kairoseki

    History | Relationships
    Spoiler:
    History

    Sisters of the Sand

    Relationships

    Sky Melons Pirates
    Bored, Isis found a temporary home in the Sky Melon airship. Always serious, being around the crew and their antics has robbed Isis a smile here and there. It is why she has chosen to stay with them, as they calm her, looking up to captain Rise. She feels apart from it, however, for only her sister are alike there.

    World Government
    La Spada does not respect the Government, and considers the WG to be no different from any other pirate; an enemy. Though she does not loathe the organization, Isis has a deep founded annoyance for it; for trying to tell her what to do. She, however, has of late found the WG to be a chip to further her goals, it beset by military power.

    Revolutionary Army
    La Spada does not see the RA as an enemy, for they are enemies of the WG, whom in her eyes is the largest pirate crew in the world. Isis does see them as a hindrance at times, and is not above swatting them aside. While she does not share their ideals, Isis tends not to get in the middle of them.

    Pirate Crews
    Isis thinks of other pirate crews as hindrances. She has a complete disregard of the romantic pirate lifestyle, stating that all the values that Pirate King symbolizes are worthless to her. She places more importance in military power. Isis believes that only ignorant fools declare their grandiose dreams, referring to trust and faith in others as idiotic.

    Devil Fruit | Fighting Style
    Spoiler:
    Suna Suna no Mi [Pic]

    Introduction
    The Suna Suna no Mi is a Logia-type Devil Fruit that allows the user to create, control, and transform into sand at will. This fruit is quite powerful, even among Logia, as it allows for a greater variety of abilities, rather than just normal element control. It also allows the user to locate quicksand, set off sandstorms, sense people through sand, and absorb liquids. It is also the one of the few Logia type fruit that can naturally counteract its own weakness, and is even stronger in desert areas.

    Usage & Abilities
    The user can suck all the moisture out of any object, causing the, to wither and cruumble into dust and sand, living or non-living, hence allowing him to utterly destroy his surroundings. In addition, one can create sand blades that can slice through the ground, create sandstorms, activate quick sands, and cause dehydration by physical contact. It seems the sand is quite tough when compacted, derivative to the user's mastery. La Spada has also master sit to the extent where she can cause an imbalance of electrical charges on her buffering sand, causing static electricity to coarse through he sand, increasing it's speed and power.

    Spoiler: Gears & Techniques
    Gear Second

    Introduction
    Gear Second is a technique that enhances the Suna user's strength and mobility. By utilizing her dehydrating power to the extreme around her body, La Spada is able to eradicate the humidity in the air completely, and break down the water moisture in the air pressure. By dehydrating the air and shifting the molecules, eradicating hydrogen, she eliminates any air resistance that exists around her body, bringing air pressure down to nothing. This allows her mobility to increase dramatically, w/o any type of resistance, to Soru-like levels, much like the Gomu's Gear Second. This technique is especially effective in areas with low humidity.

    Overview
    Gear Second rests on La Spada's dehydrating ability, to be used around her body in order to enhance her mobility, and hence, her strength through added momentum. In addition, any small-scale attacks directly released from her body gain these properties, near instantly reaching their target. Due to the extreme use of dehydration, this approach cannot be used with medium to large-scale attacks. To combat the drawbacks, La Spada has learned to use the technique in only one body part, typically a limb, separately. When in use, the air right around La Spada's body gets sucked in, whirling around her body, it turning dark brown. When combined with her Hashokoshi spirit, it appears as if the Empress has a glowing black aura about her, which muddles her mind in darkness even more.

    Drawbacks:
    1. Dehydrating power is disabled in G2
    2. G2 leaves the Empress exhausted
    3. After G3 is used, Empress loses dehydrating power, for the same amount of time G2 was active

    Gear Third

    Introduction
    Gear Third is a technique that enhances the power and strength of the Empress's sand. As sand includes a wide variety of minerals, La Spada compacts her sand, shedding any impurity in this process, keeping only the strongest minerals. By pummeling and compacting her sand to to such an extreme extent, her sand becomes "pure", and near unbreakable. Pure in essence, the sand becomes white, and gains a hue of holyness.

    Overview
    Gear Third rests on La Spada's ability to compact and purify her sand, increasing it's strength and durability to inhuman levels, relative to Gomu's G3's strength increase. In addition, with no impure minerals slowing down the process, the Empress's dehydrating speed with G3 sand is also increased. La Spada's demeanor changes when G3 is in use, for her body, being the sand, is also purified, extending to a purification of the mind.

    Drawbacks:
    1. Large-scale attacks are disabled
    2. G3 leaves the Empress notably exhausted
    3. After G3 is used, Empress loses sand control, relative to G3 use

    Spoiler: Named Techniques
    Barján
    Classification: Devil Fruit
    Type: Offensive/Supplementary
    Range: Short-Mid
    Parent Technique: N/A

    Isis swings her arm forward while leaving a crescent shaped trail of sand behind it. Anything hit by that trail is instantly robbed of all moisture because of the logia's dehydration ability. This ability can be used through her right hand, the sand connected to it robbing the moisture of anything it touches, living or non-living, utterly destroy his surroundings, and killing all organic lifeforms via dehydration.



    Desert Spada
    Classification: Devil Fruit
    Type: Offensive
    Range: Mid-Long
    Parent Technique: N/A

    Isis signature technique, she forms her hand into a loose blade of fast-moving sand and then stabs it into the ground, extending it along the ground like a torpedo, splitting anything in its path, including the very ground itself, through extreme and focused erosion, created by the sand blade, which is strong enough to slice a man in half. It can also form static surge to run with the blade, for added AoE.



    Sables
    Classification: Devil Fruit
    Type: Offensive/Defensive
    Range: Mid-Long
    Parent Technique: N/A

    Isis summons a massive tornado of sand and sends it on a rampage. Once this sandstorm grows large enough, not even she can stop it. She can also make a sandstorm that can suck the water out of living things and is apparently able to crack steel. Another usage is to send people flying with this technique and deliver hefty impact to all those caught within.



    Desert Encierro
    Classification: Devil Fruit
    Type: Offensive/Supplementary
    Range: Short
    Parent Technique: N/A

    Isis grabs someone with his right hand, then slowly or quickly drains the moisture from them with her dehydration ability. This leaves them in a withered and seemingly fleshless state. This can also be used on inorganic objects, and they shall wither and break away. Likewise, one can dry incoming liquids and moisture that is alien to him rapidly.



    Desert la Spada
    Classification: Devil Fruit
    Type: Offensive
    Range: Mid-Long
    Parent Technique: Desert Spada

    An altered version of Desert Spada. Isis now forms several solid blades with fan-shaped edges instead of one large blade made from sand. By compacting the sand together, it forms a highly resilient lattice of whirling blades that slice anything on contact. Isis often controls these blades for dehydration, as long as contact is kept through it.



    Ground Seco
    Classification: Devil Fruit
    Type: Offensive/Supplementary
    Range: All Ranges
    Parent Technique: N/A

    Isis places her hand on the ground and uses the sand logia's dehydration ability to dry out a huge area around her, turning it into a desert wasteland. When she does this, it also can cause the area around her to crumble and cave in, causing unfortunate foes to fall to their death. The speed of this dehydration is surprisingly quick, and can be used to overtake the area to sand.



    Desert Girasole
    Classification: Devil Fruit
    Type: Offensive
    Range: Mid-Long
    Parent Technique: N/A

    Isis stabs her hand into the ground, causing the area in front of her to collapse, creating there a giant pit of quicksand, with the sand being taking away by underground rivers (which she can detect). Anything caught in the pit will be sucked in and buried alive. The quicksand will also compact and crush anything in it's entrails with extreme pressure.



    Ground Death
    Classification: Devil Fruit
    Type: Offensive/Supplementary
    Range: All Ranges
    Parent Technique: Ground Seco

    An extremely strong version of Ground Secco. However, Isis not only dries up the ground, but anything and everything on it including people and even buildings, all of which is transformed into sand if it has steady contact with the ground. The speed at which things dry also seemingly increases. Given it preys and turns objects into sand, this technique turns the area to a desert-like environment.



    Sables Pesado
    Classification: Devil Fruit
    Type: Offensive
    Range: All Ranges
    Parent Technique: Sables

    Isis gathers a swirling mass of extremely dense sand in his hand, then hurls it at his opponent, causing a massive shock wave upon impact. Unlike it's parent technique, Sables Pesado is accompanied by a static shock, made by the whirling element, and it's power causes a shockwave strong enough to crush steel.



    Spoiler: Custom Techniques
    Desert Grande Espada
    Classification: Devil Fruit
    Type: Offensive
    Range: All Ranges
    Parent Technique: Desert la Spada

    An altered and enhanced version of Desert la Spada. Isis uses her most compacted sand to forms a large version of her Desert Spada attack with more powerful effects. By forming the sand blade around the opponent with the sand around it, the blade spawns on him. Unlike the other versions, Desert Grande Espada dehydrates and crushes anyone on it's grasp, as Isis keeps physical contact with it.

    Armadura de Desierto
    Classification: Devil Fruit
    Type: Defensive
    Range: Short
    Parent Technique: N/A

    Isis covers herself in a compacted layer of sand, providing an additional defense, ever pressurized for tougher might. The outer layer absorbs impact, like sand does, while the second takes it head-on. Though quite effective, maintaining the armor requires a large amount of stamina, as the additional weight of the sand leads to decreased levels of speed and mobility. Though not passive, and therefore the user must concentrate to do it, the sand can dehydrate anything it is in contact with.

    Rebellion del Desierto
    Classification: Devil Fruit
    Type: Offensive/Supplementary
    Range: Mid-Long
    Parent Technique: N/A

    Isis manipulates sand to revolve around the target at high-speeds, then swipes her hand to make it suddenly whirl together with the target in the middle, crushing him. This deals severe blunt force, pressurizing to crush the target, as well as encasing him in the substance to bind him. Should the attacking sand be Isis herself, it can also have a dehydrating effect.

    Sables Punazo
    Classification: Devil Fruit
    Type: Offensive/Supplementary
    Range: Mid-Long
    Parent Technique: Sables

    Like it's parent technique, the user whirls sand into a small tornado. This time, though, he whirls it around his limb, compacting. When the limb is hurled in the form of a fist/kick, a powerful sand tornado accompanies the blow, and strikes them with great blunt power; so much, in fact, that even nearby enemies which aren't directly struck by the attack will be thrown to the ground by the tornado's sheer rotatory power. It will also whirl the target inside as it blows up into large-size. If done wit the right hand, this attack also dehydrated anything caught inside.

    Sand Tomb
    Classification: Devil Fruit
    Type: Offensive/Supplementary
    Range: All Ranges
    Parent Technique: N/A

    With her ability to control sand, Isis encases his opponent in a large amount of sand, immobilizing them. The sand then pressurizes to crush whoever is inside with imploding force. If the user has direct touch of the piling sand, dehydration will also occur. A more advanced version of this technique involved covering the enemy with several successive layers of the material, before compressing it into the form of a huge pyramid which serves to imprison and crush the target upon its completion, with condensed sand of greater strength. Alternatively, one can use this technique partially, on a limb instead of the whole body.

    Erupcion del Desierto
    Classification: Devil Fruit
    Type: Offensive/Supplementary
    Range: All Ranges
    Parent Technique: Ground Seco/Death

    By placing his right hand on the ground, the user dehydrates it and makes the ground beneath the opponent crumble, robbing it of so much moistureit turns to sand. This creates an "explosion" of sand that whirls from that tunnel upwards, engulfing the opponent for both blunt damage, and to cover them in the substance for subsequent attacks.

    Tormenta del Desierto
    Classification: Devil Fruit
    Type: Offensive
    Range: All Ranges
    Parent Technique: Sables Pesado

    By putting his hands together, Isis creates a large ball of high-whirling sand, which then explodes in a whirling sandstorm. Unlike a tornado of sand, Tormenta del Desierto is a literal sandstorm, whirling sand that overtakes the battlefield and deals severe blunt force. If made with compacted sand, shockwaves also emanate from it, like Sables Pesado. An added effect of this technique is to riddle the area with sand.

    Sand Destroyer
    Classification: Devil Fruit
    Type: Offensive/Supplementary/Defensive
    Range: All Ranges
    Parent Technique: N/A

    From a large amount of sand, Isis forms a Wotan-sized behemoth made of high density sand. The behemoth boasts of having great strength, though it is slow, and can form any attack la Spada has at her disposal, as long as she controls it. La Spada can also merge with the behemoth, being some of the sand that makes it up. In which case, the benemoth's right hand can also cause dehydration, robbing the moisture of anything it hits.

    Ittoryu: Ryo-Jun Iai [Not in Use]

    Introduction
    Ittoryu is the art of swordsmanship with using one sword, usually one-handed, while using two hands for the art of powerful cutting moves. Ryo-Jun Iai focuses on the power and versatility of momentum, using high-speed attacks drawn from the art of iai for offense, while using spins and momentum for supplementary purposes. Iai techniques deal specifically with the rapid drawing and sheathing of the sword. Momentum deals with the pressure and force behind one's movements.

    Usage & Abilities
    Using momentum as a base for the style, this style of Ittoryu allows the user to perform faster and stronger attacks than normal, pouring their momentum to it. Defensively, it allows one to gauge the enemies momentum in his movements to use it against them, either for dodging, blocking or countering. Perfecting one's momentum in sword strikes allows for more powerful cutting, compared to standard stoic cutting.

    Spoiler: Named Techniques
    Yakkodori
    Classification: Ittoryu
    Type: Offensive
    Range: Mid-Long
    Parent Technique: N/A

    The user launches from his sword a crescent moon-like projectile of compressed air to the opponent with great speed, able to cut into substances. Spinning his arms as he creates it, one can also form an airblade with a whirlwind-like effect. For more versatility, a simple wind current can be made.



    Daishinkan
    Classification: Ittoryu
    Type: Offensive
    Range: Short
    Parent Technique: N/A

    This technique consists of the user running towards his opponent, gaining momentum, and executing a two handed overhead swing used to split his opponent into two from the top down. The power of the move is such that even after cutting through the substance, a shockwave spans from it.



    Hiryu Kaen
    Classification: Ittoryu
    Type: Offensive
    Range: Short
    Parent Technique: N/A

    Using one sword wielded in his left hand with his right hand gripping his left wrist for support, the user jumps high up into the air and slashes his opponent. After slashing them, the friction caused by the blade and it's mark will then bursts into flames from where they were slashed. The flame burst is akin to a blaze, engulfing the enemy, hence it's name.



    Hanauta Sancho: Yahazu Giri
    Classification: Ittoryu
    Type: Offensive
    Range: Short
    Parent Technique: Iai

    A technique in which the user slashes an opponent at such a fast pace that it appears that they did not attack at all, as if the attacker simply walked past the victim. Only when a certain amount of time has passed, which is approximate to the time the user walks ten feet away, or three verses, as the name suggests), does their opponent only realize the attack. It employs elements of iai for this high-speed attack.



    Ittoryu Iai: Shishi Sonson
    Classification: Ittoryu
    Type: Offensive
    Range: Short
    Parent Technique: Iai

    Placing the sheathed sword upright and listening to the "breath" of his opponent, the attacker rapidly unsheathes and resheathes their sword, slashing them while he careens past him. The strength of this slash is the strongest, able to cut steel like butter, for the sword's path is guided by the sheath while the blade meets no resistance, moving two to three times faster than normal.



    Spoiler: Custom Techniques
    Truco del Diablo
    Classification: Ittoryu
    Type: Counter
    Range: Short
    Parent Technique: N/A

    A point-blank range move, the user slashes the opponent vertically, but midway changes the direction of the blade and performs a horizontal slash forward, careening past the opponent as he runs his blade horizontally through his body. By swinging his sword in such an unprecedented manner, using the momentum to confound his change in direction, the user confuses the opponent, changing his attack to faze his way through his opponent's defense, by weaving by it.

    Devil's Lock
    Classification: Ittoryu
    Type: Counter
    Range: Short
    Parent Technique: N/A

    During a clash of swords, the user moves his hand holding on to his sword inwards and twists his wrist downwards around the opponent’s weapon before pressing firmly on the opponent’s hand, locking the hand in place. Once done, the user moves his body in as he forcefully slides and pushes his weapon down to impale his enemy. The user can also use his off-hand to pull the opponent towards him as well.

    Devil’s Returning Blade
    Classification: Ittoryu
    Type: Counter
    Range: Short
    Parent Technique: N/A

    The user counters an incoming attack, by moving away from the attack before swinging his sheathed blade along the same direction as the opponent’s attack. This will cause his weapon to ‘push’ the opponent away past him and allow him to dodge the attack completely, after doing so the user would simply withdrew his sword from the scabbard and attack from behind.

    Respuesta Mortal
    Classification: Ittoryu
    Type: Defensive/Supplementary
    Range: Short
    Parent Technique: N/A

    When the user clashes w/ the opponent's sword, he tilts his wrist to make his own blade change direction, pointing the tip towards the ground or to the side. As a result, the opponent's sword will run down the user's blade and slip away from it. Having pointed the tip of his sword to the ground or the side, the user then brings the lower part of the sword hilt as a "punch" to strike the opponent w/ great force, using the momentum gained by performing the upwards movement.

    Cruze de Iai
    Classification: Ittoryu
    Type: Offensive
    Range: All Ranges
    Parent Technique: Iai

    Holding his sheathe with one hand and his hilt with the other, the user stands in the customary iai style to perform this technique. In a sudden burst, the user un-sheathes his sword, and crosses it in the movement it sheathe it back. This slashes forth in an X-shape at high-speeds, shooting an airblade to back the slash up. The sspeed of this slash is guided by the sheath while the blade meets no resistance, moving two to three times faster than normal.

    Giro de Spada
    Classification: Ittoryu
    Type: Offensive/Supplementary
    Range: Short
    Parent Technique: N/A

    Throwing all their body weight and momentum to a roundhouse spin, the user slashes his target, coming back for a secondary and tertiary slash by continuing with the momentum of the spin for another. By adding to the force of the spin with each slash, by pushing off it, the slashes become stronger with each spin. The first slash weakens the area and enemy for the secondary and tertiary strike to land. This is done with such speed, it seems only one slash is made.

    La Muerte
    Classification: Ittoryu
    Type: Offensive/Defensive
    Range: Short
    Parent Technique: N/A

    Initiating a high-speed movement, one gains incredible momentum, and translates it into one spot by leaning his body forward and delivering powerful impact with the blunt part of his sword, it held affront him with both hands. Because of the incredible momentum one gains, changing direction is not possible, yet the force of the attack is increased to a point that a shockwave emanates from the impact point. Alternatively, this technique can be used defensively.

    La Spada Octava
    Classification: Ittoryu
    Type: Offensive
    Range: Short
    Parent Technique: N/A

    Holding his blade with both hands, the user performs a wide slash with the intent of using the momentum of said slash to curve it at the end of the slash, in order to bring it back diagonally for the next strike. By using the momentum of each slash to increase the force of the next slash, using it's momentum, each slash becomes stronger and faster than the last, for dozens of slashes done in the span of moments, the blade leaving behind an streak in the form of an eight, per it's spins, hence it's name.

    Circo de Espada
    Classification: Ittoryu
    Type: Offensive/Defensive
    Range: Short
    Parent Technique: Giro de Espada

    Gaining momentum with a high-speed dash, the user swings their sword over their shoulder in a downwards motion, allowing their body to give in to the gained momentum, turning into a full spin. By making successive spins each time the blade comes around to the ground/target, one turns a high-speed "wheel blade" that will slash anything it runs over. Once can swerve by leaning their body to one side amidst the spins. Like it's parent technique, with each slash, the user gives force to his attack by pushing off the slash for a stronger spin, and hence, as stronger slash.

    Ittoryu Iai: Nadegiri
    Classification: Ittoryu
    Type: Offensive
    Range: Short
    Parent Technique: Shishi Sonson

    Like it's parent technique, the user un-sheathes his sword and slashes the opponent as he sheathes it back, in one high-speed movement, seeming as if nothing happened. This slash is so precise and swift, its victims are not even aware of it until after it has taken place. This time, however, the user uses gravity to aid in the speed and force of his attack, making for the powerful downwards iai slash.

    Busoshoku Haki

    Introduction
    Busoshoku Haki allows the user to create a force similar to an invisible armor around themselves. Similar to Tekkai, this Haki allows the user to defend against attacks that would otherwise cause them harm. Naturally this "invisible armor" can be used as a weapon to strike others with.

    Usage & Abilities
    Bososhoku Haki can used to augment the user's own attacks, projected ahead of the user as pure brute force, or imbued in weapons to increase their effectiveness. It also allows one to bypass the powers of a Devil Fruit user, touching the "substantial body" beneath whatever protection the fruit provides.


    Spoiler: Named Techniques
    Busōshoku: Nuru: By concentrating his Busōshoku Haki on a SINGLE spot, the user can "nullify" the opponent's Busōshoku Haki used on his attack. The user CANNOT nullify attacks themselves (slashes/punches/DF powers etc.), he can only nullify the opponent's haki in that attack w/ his own, by protecting his body with his own. Such nullification is dependent on the one Busōshoku Haki is used on, meaning the user's haki stat must be higher for this to occur. This was first used by Akainu, when he used such a power against Vista + Marco, and was thus able to neutralize their haki through his own, allowing him to take the attack as if it they were normal slashes.

    Busōshoku: Tishuka: The user coats the edge of his limb or weapon w/ a thick armor of haki, constantly revolving. Accompanying a thrust, the revolving armor is released violently around the weapon/limb, only having a max range of a few feet. The revolving motion of the armor prior to releasing it, creates a shockwave effect of invisible armor when it's released, damaging the target internally, instead of externally. The higher mastery of haki, the stronger the shockwave. Haki masters can compact the shockwave into one small burst, like a kamehameha, able to crack steel off haki alone, easily able to break bones.
    Last edited by Ichimonji; 09-20-2017 at 01:54 AM.

  3. #923
    Duchess of Eggplants Ellie Q's Avatar
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    Kurutteiru

    Approved for Hone and for everything else. Still, apply to the marines for actual status in the marines. Also, sword + rokushiki is reserved for greater levels of mastery, and require the swordsmanship to be more rokushiki driven than not.




    Desuka Kira

    You are not 40 yet, so your fish bonus is not quite kicking in for FS. Everything else seems doable.


    @Ichi
    Approved for now. Just be sure to link 'em.
    Last edited by Ellie Q; 11-30-2013 at 03:09 PM.
    "FTTB" - Ellie Q
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  4. #924
    The Lawyer Ichimonji's Avatar
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    Odin The Allfather

    Sensui Oldgate | Chief VII-X | Odin Allfather | The Grim | Genysis



    "To the horizon, we shall take our rightful pace among the creatures of the land!"- Odin the Allfather


    Basic Information

    Name: Odin "The Allfather"
    Affiliation: Asgard | Revolutionary Army
    Demographic: Dwarf | 75 years old
    Proportions: 20.01 cm | 1.5 kg
    Special Ability: Suna Suna no Mi
    Tactitian: ★★★★★ | Charisma: ★★★★
    Odin The Allfather
    Odin The Allfather is the King of Asgard Kingdom, which houses the majority of dwarves in the world; the other smaller land dwarves call home being Totto Land. Revered as supernatural by his kin, Odin has pioneered the plight to rise to the world above, and integrate with the other races. A commander within the Revolutionary Army, Odin and Asgard seek to end the slavery trade of dwarves sanctioned by the World Government.

    Appearance

    A dwarf, Odin The Allfather is 20cm tall. The King has a wide frame and a thick neck. He has pale skin and back-length white hair and beard. Odin has a large scar on his right eye and deep wrinkles. The Allfather's typically wears a Viking warrior attire, while sporting a brown elegant cloak and pants in his off-time. Like his brethren, Odin has a fluffy white tail and a pointed nose.

    Personality

    Odin The Allfather has grown patient, just, and wise. The King is thoughtful of the lives of the innocent, even should they be on the other side. Nevertheless, Odin is firm in his rule, ruthlessly protective of his people, and does not hesitate to mete justice on those who threaten his own. Odin has a button: not being listened by humans, as his stature and voice often go unnoticed. Once drunk, he becomes belligerently perverted.

    Personal Relationships

    Once lost to the surface, dwarves lived exclusively underground, in the breathtaking mining towns. The Void Century forced dwarves to surface, becoming slaves to the giants above. Splitting into two factions, Totta and Asgard, the majority returned underground to escape slavery. As of late, Asgard, the kingdom below, low on resources, has begun a militarized uprising to the surface.
    Personal History

    Once lost to the surface, dwarves lived exclusively underground, in the breathtaking mining towns. The Void Century forced dwarves to surface, becoming slaves to the giants above. Splitting into two factions, Totta and Asgard, the majority returned underground to escape slavery. As of late, Asgard, the kingdom below, low on resources, has begun a militarized uprising to the surface.

    Dwarven History

    Once lost to the surface, dwarves lived exclusively underground, in the breathtaking mining towns. The Void Century forced dwarves to surface, becoming slaves to the giants above. Splitting into two factions, Totta and Asgard, the majority returned underground to escape slavery. As of late, Asgard, the kingdom below, low on resources, has begun a militarized uprising to the surface.

    Asgard Kingdom

    Asgard is one of two kingdoms which the dwarves call home, located in the New World, underground. It is composed of a labyrinth of mining tunnels and caves, getting its nutrients from the roots of flora. Asgard is ruled by Odin The Allfather and has allied with the Revolutionary Army to fight the slavery trade of dwarves above, sanctioned by the World Government. Asgard seeks to integrate to the world above, as the resources below have begun to grow thin.

    Revolutionary Army

    To the call against the oppressor, Asgard answered. The new Revolutionary Army, built upon kingdoms instead people, made the call to Odin the Allfather. Low on resources, the dwarf joined the Revolutionary Army to save his people. Through it, Asgard Kingdom fights against the World Government and the slave trade, to regaining ground in the surface.

    [Equipment & Abilities] Ω

    Statistics

    Strength | Might: 61
    Speed | Agility: 80
    Energy | Vitality: 60
    Suna Suna no Mi: 100
    Bushoku Haki: 100
    Black Leg Style: 60
    Suna Perk: Desert Hand | Busoshoku Perk: TBA
    Last edited by Ichimonji; 06-18-2018 at 12:23 PM.

  5. #925
    Wonderbolt Rainbow Dash's Avatar
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    FS and techs for approval.

    Spoiler: Fighting Style
    Spoiler: Art of the Storm
    Aurora uses her navigational knowledge of weather in conjunction with her Clima Tact in order to create weather patterns to fight with.

    Thunderbolt Tempo (サンダーボルト テンポ Sandāboruto Tenpo?):Aurora uses "Cool Ball" to make the air cooler while she uses "Heat Ball" to suck up the moisture. The heated air then rises and collides with the cold air. The air then condenses and creates a cloud. Aurora continues to enlarge the cloud by producing more "Heat Balls" and "Cool Balls." Finally, she uses a "Thunder Ball" to electrify the cloud. Soon after, a powerful lightning bolt strikes her opponent

    Thunder Charge (サンダーチャージ Sandā Chāji?): Aurorai creates a "Thunder Ball" on the ball end of a piece. With the "Thunder Ball" on the tip.

    Swing Arm (風速計(スイングアーム) Suingu Āmu?): After charging the clima-tact with electricity from Thunder Charge, Aurora twirls the piece on its connecting socket with the rest of staff. After several spins, she swings the electrified piece at the enemy for a powerful electric attack.

    Cool Charge (クールチャージ Kūru Chāji?): Aurora creates a "Cool Ball" on the ball end of a piece. With the "Cool Ball" on the tip

    Mirage Tempo (蜃気楼(ミラージュ)テンポ Mirāju Tenpo?): An upgraded version of the "Mirage Tempo" used in the original Clima-Tact. Nami is still able to create mirages to distract opponents however with the Perfect Clima-Tact, she is able to do more. Using the "Cool Ball" located on the staff, created by "Cool Charge", she is able to cloak herself in blanket of air to make herself invisible.

    Mirage Tempo: Fata Morgana (蜃気楼(ミラージュ) テンポ 幻想妖精(ファタ・モルガナ) Mirāju Tenpo: Fata Morugana?): An advanced version of the Mirage Tempo technique that creates multiple images of Aurora using reflections and refractions within the air. The images that are created consist of a long and tall skinny version, a short kid version, a fat version, a big, muscular version, and a normal version of Aurora. Only one of these images is real, however, it is not necessarily the normal looking one. Each of these images is capable of moving in unison with the real Aurora due to their reflective nature. Any attack Aurora produces while surrounded by these images will also be replicated, creating a barrage of projectiles. Although only 20% of the attacks are real, so this tactic confuses even fast opponents into getting hit.

    Cyclone Tempo (サイクロン テンポ Saikuron Tenpo?): An upgraded form of the original "Cyclone Tempo" that can be used with the original Clima-Tact. Aurora bends one end of the entire staff and connects the piece to the adjacent piece. She then throws the oblong two-piece shaped combination at an opponent.

    Cloudy Tempo (クラウディ テンポ Kuraudei Tenpo?):Aurora creates a small cloud capable of producing rain.

    Rain Tempo (レイン テンポ Rein Tenpo?):Aurora is able to create rain from an already existing cloud.

    Dark Cloud Tempo (黒雲(ダーククラウド)テンポ Dāku Kuraudo Tenpo?): Aurora forms a small, condensed, electrically charged cloud.

    Thunder Lance Tempo (雷光槍(サンダーランス)テンポ Sandā Ransu Tenpo?): Using a cloud previously formed with Dark Cloud Tempo, Aurora creates a lightning bolt going directly from the cloud to her Perfect Clima-Tact. Any opponent, should they be in the path of the lightning bolt, would be pierced by the bolt like a lance and given extreme electric damage to their body.


    Spoiler: Bojutsu
    Beyond her weather abilities, Aurora is also versed in Bojutsu. She utilizes her Clima Tact like the bo staff that it is for a variety of attacks.

    Kugatachi Ryuu Gokui, First Technique: Rei Mei (Kugatachi-Style First Ultimate Technique: Thunder Clap): Holding her staff over her head then releasing it down to the opponent's head

    Kugatachi Ryuu Gokui, Second Technique: O Ken (Kugatachi-Style Second Ultimate Technique: No Sight): Aurora violently spins her staff around her to strike everything within her staff's reach.

    Kugatachi Ryuu Gokui, Third Techinque: Yamizuki: This attack appears to first start with feint with the intent of making the opponent leave themselves open to a powerful blow to the stomach.

    Kugatachi Ryuu Gokui, Fourth Technique: Toufu: Aurora firsts pole vaults herself into the air, and then comes down crashing her Bo Staff into her opponent with the full weight of her body.

    Kugatachi Ryuu Gokui, Final Move: Sen Un (Kugatachi-Style Ultimate Technique, Final Move: Shining Cloud): Aurora begins this technique with a front flip, with her staff bent backwards, then releases her staff and lets it swing from behind her while using the momentum from the flip to slam her staff into her opponent's shoulder.


    If I am not allowed to have both Bojutsu and Weather witch, than I shall remove the Bojutsu stuff.

  6. #926
    Duchess of Eggplants Ellie Q's Avatar
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    You can have both, but just word it better as one style to make it one style. Weather Witches staff: a style that utilizes both dial magics and staff bojutsu routines to hurt people. Something like that.
    "FTTB" - Ellie Q
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  7. #927
    Wonderbolt Rainbow Dash's Avatar
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    Quote Originally Posted by Ellie Q View Post
    You can have both, but just word it better as one style to make it one style. Weather Witches staff: a style that utilizes both dial magics and staff bojutsu routines to hurt people. Something like that.
    I will work on it. Twas a bit lazy on my part to copy pasta from the Kenichi Wiki, but it is late and head and back pains are on the rise.

    Tomorrow I shall try and write up something, though am I safe to assume the weather stuff is approved? (seeing as it is all taken from the OP wiki anyways.)

  8. #928
    Duchess of Eggplants Ellie Q's Avatar
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    @Kuru
    If you ever add new techs, be sure to post em for approval. That said, approved.

    @Kira
    May as well just say approved here.

    @Domo
    Bo staff stuff approved.

    Weather stuff is also good.

    @Ichi
    Approved for now. Don't quote the poison too much~
    "FTTB" - Ellie Q
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  9. #929
    Wonderbolt Rainbow Dash's Avatar
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    Spoiler: Art of the Storm
    Mirage Tempo (蜃気楼(ミラージュ)テンポ Mirāju Tenpo?): Aurora has been shown using an upgraded variation of this technique, allowing her to become invisible for an unknown amount of time. When she swings the Clima-Tact again, the mirage is released.

    Gust Sword (突風(ガスト)ソード Gasuto Sōdo?): Aurora points one of the three segments of the Clima-Tact at an enemy. A small bubble forms at the tip facing the opponent which then bursts and shoots a gust of pressurized air at an enemy at high speed. It resembles a thin whirlwind.

    Black Ball: Raiun Rod (ブラックボール 雷雲=ロッド Burakku Bōru: Raiun Roddo?, literally meaning "Black Ball: Thundercloud Rod"): Aurora makes a long chain of dark clouds come out of her Clima-Tact. She then swings the cloud chain around her, electrocuting anyone within range of it.

    Thunder Trap (雷雲の罠(サンダー・トラップ) Sandā Torappu?, literally meaning "Thundercloud Trap"): Aurora creates three dark clouds, in what appears to be a triangular formation. When someone passes through the middle, the clouds electrocute it.

    Heat Egg (熱卵(ヒートエッグ) Hīto Eggu?): Aurora creates a small bubble on the tip of one of the three segments of her Clima-Tact. The bubble produces immense heat which can melt snow easily.

    Milky Ball (ミルキーボール Mirukī Bōru?): Aurora produces many giant balls made out of Sea Clouds which are able to survive on the Blue Sea. She then gathers up all of the balls and creates a wall with them, to hold back her opponent(s).

    Weather Egg (天候の卵(ウェザーエッグ) Wezā Eggu?): Aurora launches a large egg, which hatches to reveal a particular kind of weather.

    Thunder Breed Tempo (サンダーブリードテンポ Sandā Burīdo Tenpo?): After launching the egg at her opponent, she then commands it to hatch, calling it Lightning-chan, which then releases a large thundercloud, similar to Enel's Deathpiea ability, albeit on a smaller scale. After creating thunderclouds above her enemy, Aurora can then take control of the lightning using her Clima-Tact, concentrating all of the lightning in the cloud into one blast and guiding it towards her opponent(s) to strike them down, making escape nearly impossible.

    Hail Storm Tempo: After launching the egg at opponent, then commands it to hatch. It releases large storm clouds that produce Hail. Aurora can take control of this cloud to command the hail and concentrate it.

    Tornado Tempo: After launching the egg at opponent, then commands it to hatch. It releases large funnel cloud that can produce a tornado. Using her Clima Tact, Aurora can take command of this Tornado and focus it on her opponent.

    Milky Road (ミルキーロード Mirukī Rōdo?): Aurora creates a path made out of Sea Clouds, which are able to survive on the Blue Sea unlike normal Sea Clouds.


    More Weather for approval. Most are canon Sorcery abilities (other than a couple of Weather Egg abilities I made myself.)

    On another note, am I allowed to give my gloves to Squirrel Girl. They are my Ember Gauntlet that produces fire from a flame dial, and my Shock Gauntlet the produces electricity through a Thunder Dial. I was also wondering if she could use her claws along with the gloves.

  10. #930
    Quote Originally Posted by Rainbow Dash View Post
    Spoiler: Art of the Storm
    Mirage Tempo (蜃気楼(ミラージュ)テンポ Mirāju Tenpo?): Aurora has been shown using an upgraded variation of this technique, allowing her to become invisible for an unknown amount of time. When she swings the Clima-Tact again, the mirage is released.

    Gust Sword (突風(ガスト)ソード Gasuto Sōdo?): Aurora points one of the three segments of the Clima-Tact at an enemy. A small bubble forms at the tip facing the opponent which then bursts and shoots a gust of pressurized air at an enemy at high speed. It resembles a thin whirlwind.

    Black Ball: Raiun Rod (ブラックボール 雷雲=ロッド Burakku Bōru: Raiun Roddo?, literally meaning "Black Ball: Thundercloud Rod"): Aurora makes a long chain of dark clouds come out of her Clima-Tact. She then swings the cloud chain around her, electrocuting anyone within range of it.

    Thunder Trap (雷雲の罠(サンダー・トラップ) Sandā Torappu?, literally meaning "Thundercloud Trap"): Aurora creates three dark clouds, in what appears to be a triangular formation. When someone passes through the middle, the clouds electrocute it.

    Heat Egg (熱卵(ヒートエッグ) Hīto Eggu?): Aurora creates a small bubble on the tip of one of the three segments of her Clima-Tact. The bubble produces immense heat which can melt snow easily.

    Milky Ball (ミルキーボール Mirukī Bōru?): Aurora produces many giant balls made out of Sea Clouds which are able to survive on the Blue Sea. She then gathers up all of the balls and creates a wall with them, to hold back her opponent(s).

    Weather Egg (天候の卵(ウェザーエッグ) Wezā Eggu?): Aurora launches a large egg, which hatches to reveal a particular kind of weather.

    Thunder Breed Tempo (サンダーブリードテンポ Sandā Burīdo Tenpo?): After launching the egg at her opponent, she then commands it to hatch, calling it Lightning-chan, which then releases a large thundercloud, similar to Enel's Deathpiea ability, albeit on a smaller scale. After creating thunderclouds above her enemy, Aurora can then take control of the lightning using her Clima-Tact, concentrating all of the lightning in the cloud into one blast and guiding it towards her opponent(s) to strike them down, making escape nearly impossible.

    Hail Storm Tempo: After launching the egg at opponent, then commands it to hatch. It releases large storm clouds that produce Hail. Aurora can take control of this cloud to command the hail and concentrate it.

    Tornado Tempo: After launching the egg at opponent, then commands it to hatch. It releases large funnel cloud that can produce a tornado. Using her Clima Tact, Aurora can take command of this Tornado and focus it on her opponent.

    Milky Road (ミルキーロード Mirukī Rōdo?): Aurora creates a path made out of Sea Clouds, which are able to survive on the Blue Sea unlike normal Sea Clouds.


    More Weather for approval. Most are canon Sorcery abilities (other than a couple of Weather Egg abilities I made myself.)

    On another note, am I allowed to give my gloves to Squirrel Girl. They are my Ember Gauntlet that produces fire from a flame dial, and my Shock Gauntlet the produces electricity through a Thunder Dial. I was also wondering if she could use her claws along with the gloves.
    Approved
    Sure, they're your gloves. Do what you want with them :O I assume she could if they were fingerless gloves

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